| Getting Started with EventStudio |
Getting Started with Sequence Diagrams | Now that you have mastered FDL, there is a hands-on tutorial on getting started with EventStudio. |
| FDL Basics |
Introduction to FDL | We start with a basic introduction to a FDL. The example introduces message interaction and other important statements. |
Comments, Remarks and Issues | This section builds on the previous example by covering the remark and comment statements available in FDL. |
Object Management and Message Parameters | Object creation, deletion statements are covered here. Message parameter specifications is also discussed. |
Timer and Resource Management | Timer management and resource management primitives are discussed. You will also discover how FDL catches free running timers and resource leaks. |
State Machine Operations, Actions and Environment | FDL provides a different modeling mechanism for state machines. In FDL state transitions are shown along with the sequence diagram. |
| Advanced Topics |
Defining Types for Modules, Processors and Objects | Here we will discuss type specifications. Types play an important role when multiple instances of the same type participate in a feature interaction. |
Multiple Scenario Support | Multiple scenario support in FDL will allow you to define sequence diagrams and use cases in all success and failure scenarios. All scenarios are documented in a single FDL file, thus simplifying maintenance of the design. |
| Tutorial Sequence Diagram |
Tutorial Sequence Diagram pdf | This is the PDF output for this tutorial. The output at each state has been book marked separately. |