| EventStudio 2.5 Sequence diagram based system design and modeling | |
The Protocol_Packet class is designed to allow addition and extraction of different protcol layers in the same physical memory. The packet does not need to be copied as it moves from one layer to the next. This improves efficiency of the protocol stack. It also provides a uniform interface for all protocol layers.
For details refer to the article on Protocol Packet Design Pattern
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Definition in file Protocol_Packet.h.
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Classes | |
| class | Protocol_Packet |
| The Protocol Packet class supports dynamic addition and extraction of protocol layers without needing multiple copies of the messages when it is exchanged between protocol layers. More... | |
| struct | Protocol_Packet::Region |
| This structure is used to keep track of different regions of a packet. More... | |
1.3.4 | |
| Copyright © 2000-2005 EventHelix.com Inc. All Rights Reserved. |